Rog,
thanks for your answer. I guess my metaphor is "a great way to look at the
MOQ" as it is actually very similar to the "slip method" Pirsig used to
develop the MOQ (just now I realize that). I also like your metaphor...
even if, while reading it, I was trying to BREAK the rules of your library
... imagining the invention of new alphabets (!). I'm really a bad guy.
Jokes aside, if the books are the possible chances we have, I fear the idea
that chances are already written and finite, so I do prefer the possibility
to create my own pieces/slides...
anyway...
I've already recognized in the past your point that Pirsig focuses more on
conflicts than on cooperation. And I've borrowed from you the idea of a ...
profitable cooperation (!) between the MOQ and other theories (first, the
Game Theory). I'm also glad to see your clarification (in your post to
John):
> I am not argueing that Pirsig misses the point completely,
> just that he focuses WAY TO MUCH on level conflicts and
> not ENOUGH on the real solution to promote the greatest
> quality in depth and span
I agree that Pirsig does not miss the point completely. I think that he
focuses more on conflicts as conflicts are the problem. Just like the news
on TV every evening focus more on war than on peace.
[Wouldn't it be nice a "Breaking News" like that: "Good Evening. Even today
no war between USA and Canada"?]
An adjective I hear often used about conflicts (wars, ideological arguments,
exploitation, blind violence, death penalty, human rights violated... ) is
*absurd*. Well, the MOQ is IMO a good map to understand such
*absurdities*... and possibly makes us look for solutions, not necessarily
in the two books. Paraphrasing a mot I don't remember exactly... "The MOQ is
the foundation. The rest is up to you! "
[A question, Rog: did you discover first the MOQ or the Game Theory? Which
came first (in the development of your philosophy)? ]
Cooperation is indeed a great solution, but sometimes it leads to new
conflicts. Take for example your beloved Paco: he can cooperate with you as
his ancestors *decided* it was better to be a dog rather than a wolf. The
positive sum cooperation gives food to the dogs and safety to our houses for
change. A good solution, indeed, as today wolves risk the extinction, while
dogs are billions. It is easy now to state that the wolves were wrong in
preserving their status. But it was not so obvious, at the beginning, that
it was better to be a dog, so the *static immune system* of wolves (rightly)
preserved them, with the result that actually wolves and dogs are enemies.
Back to the *rooms* thing:
> ROG:
> The challenge is not to destroy patterns, it is to adapt and
> experiment with patterns in ways that preserve them while improving them
so
> that the current pattern reveals all the archways to other rooms, each of
> which can be filled with more evolving patterns that eventually can lead
to
> more rooms...
>
> Thoughts?
As said, I'm happy for your efforts in the direction of
cooperation/preservation/improvement of patterns. But I hope you don't
dismiss at all the point that sometimes it is sadly necessary to destroy.
The Copernican revolution I mentioned in my post is an example about the
necessity to basically destroy a wrong ancient model in order to create a
new better one. The two couldn't coexist.
"If you want to drink new tea you have to get rid of the old tea that's in
your cup...."
(Lila, chapter 2)
This sentence has a great sense in a situation of constant room. Of course,
the better solution is to build another cup, but it's not always possible.
Ciao,
Marco
p.s.
You wrote:
"BTW, some believe the 2nd law of thermodynamics is the Holy
Grail of cosmological physics, a few adventurous others suggest that the
whole thing is taking a good concept of closed systems and misapplying it to
the universe"
Well, I think I have come to the same conclusion of those "few
adventurous".... you?
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