MD (no subject)

From: MBSJ79@aol.com
Date: Wed Jun 02 2004 - 23:51:48 BST

  • Next message: David Morey: "Re: MD Patterns (and consciousness)"

    I have a question for all you MOQers out there: Why does it seem that
    anything done for immediate gratification contradicts that which is done for ultimate
    sucess?
    For example; if you decide that you'd rather play video games all day than go
    to school, it's more immediately gratifying, but ultimately it's probably a
    very unwise decision. Likewise, going to school may not be (and probably is
    not) immediately gratifying, although ultimately it's more than likely a better
    decision. Any thoughts?

    MOQ.ORG - http://www.moq.org
    Mail Archives:
    Aug '98 - Oct '02 - http://alt.venus.co.uk/hypermail/moq_discuss/
    Nov '02 Onward - http://www.venus.co.uk/hypermail/moq_discuss/summary.html
    MD Queries - horse@darkstar.uk.net

    To unsubscribe from moq_discuss follow the instructions at:
    http://www.moq.org/md/subscribe.html



    This archive was generated by hypermail 2.1.5 : Wed Jun 02 2004 - 23:53:56 BST